TNMK05 | 3D Computer Graphics with Virtual Reality, ECTS-points /3D Datorgrafik med virtuell verklighet/ Advancement level: B | |
Aim: To give the students basic knowledge about the principles and methods in 3D Computer Graphics and Virtual Reality.Prerequisites: TNM005 Computer GraphicsCourse organization: Lectures, lab exercises and an animation project.Course content: Application areas for 3D Computer Graphics. Object representations and primitives in 3D. Rendering methods: polygon rendering with z-buffering,scanline rendering,raytracing,radiosity,hybrid methods. Sampling and antialiasing. Illumination models. Interpolated shading: Gouraud, Phong. Texture mapping. Standards and languages for 3D graphics. Animation: keyframing,physical models,motion capture. 3D graphics and animation for visualization of complex systems of scientific data. Virtual Reality: model description,complexity versus realism,interaction with the environment and other users,bandwidth versus distribution of the database, user interfaces,sense of presence and feedback - visual,aural and tactile.Course literature: To be announced. | ||
LAB1 | , 2 p. | |
UPG1 | , 3 p. |