TNM095 |
Artificial Intelligence for Interactive Media, 6 ECTS credits.
/Artificiell intelligens för interaktiv media /
For:
CS
D
DAV
IT
MT
U
|
|
Prel. scheduled
hours: 12
Rec. self-study hours: 148
|
|
Area of Education: Technology
Main field of studies: Media Technology, Computer Engineering, Information Technology
|
|
Advancement level
(G1, G2, A): A
|
|
Aim:
This course focuses on describing artificial intelligence techniques that can be employed for computer graphics. After the course the student will be able to explain and discuss artificial intelligence concepts for computer graphics and apply well known artificial intelligence techniques.
|
|
Prerequisites: (valid for students admitted to programmes within which the course is offered)
3D Computer Graphics, Artificial Intelligence
Note: Admission requirements for non-programme students usually also include admission requirements for the programme and threshhold requirements for progression within the programme, or corresponding.
|
|
Organisation:
The course consists of a series of lectures devoted to theory and project work where different AI techniques are practiced using C++ or Java.
|
|
Course contents:
Course content includes:
Declarative techniques in scene modeling
Computational creativity
Intelligent methods of exploring virtual worlds
Artificial Life for Virtual Worlds
Behavioral animation
Virtual human
Computer graphics and learning
Intelligent visualization
Interactive storytelling
|
|
Course literature:
This course does not have any textbook. The course material consists of scientific articles and online material.
|
|
Examination: |
|
Project work |
6 ECTS
|
|
|
|
Course language is English.
Department offering the course: ITN.
Director of Studies: Camilla Forsell
Examiner: Pierangelo Dell'Acqua
Link to the course homepage at the department
Course Syllabus in Swedish
|