Study Guide@lith
 

Linköping Institute of Technology

 
 
Valid for year : 2016
 
TNM046 Computer Graphics, 6 ECTS credits.
/Datorgrafik/

For:   MT  

 

Prel. scheduled hours: 44
Rec. self-study hours: 116

  Area of Education: Technology

Main field of studies: Media Technology

  Advancement level (G1, G2, A): G1

Aim:
After the course, students should be able to list, explain and use common and basic methods for image synthesis. Students should be able to choose and motivate methods that solve common problems in the area of computer graphics, and implement solutions to real problems in their own program code.

Prerequisites: (valid for students admitted to programmes within which the course is offered)
Linear algebra, fundamental skills in programming, skills in object oriented programming

Note: Admission requirements for non-programme students usually also include admission requirements for the programme and threshhold requirements for progression within the programme, or corresponding.

Supplementary courses:
3D Computer Graphics and animation, plus a number of advanced level courses in computer graphics and related subjects.

Organisation:
Lectures presenting an overview of the theory, laboratory work for application and detail. The textbook and the course material are in English.

Course contents:
2D graphics: transformations, rendering. Graphics programming in 2D. 3D graphics: objects, polygons/triangles, transformations, projections, perspective, hidden surfaces, local lighting models, texture mapping. Simple graphics programming in 3D.

Course literature:
Steven J. Gortler: Foundation of 3D Computer Graphics

Examination:
Written examination
Laboratory work
3 ECTS
3 ECTS
 



Course language is English.
Department offering the course: ITN.
Director of Studies: Camilla Forsell
Examiner: Sasan Gooran
Link to the course homepage at the department


Course Syllabus in Swedish

Linköping Institute of Technology

 


Contact: TFK , val@tfk.liu.se
Last updated: 05/20/2013