Study Guide@lith
 

Linköping Institute of Technology

 
 
Valid for year : 2016
 
TNM094 Media Technology - Bachelor Project, 18 ECTS credits.
/Medietekniskt kandidatprojekt/

For:   MT  

 

Prel. scheduled hours: 56
Rec. self-study hours: 424

  Area of Education: Technology

Main field of studies: Media Technology

  Advancement level (G1, G2, A): G2

Aim:
To pass the course the student must show the ability to Content knowledge:
  • systematically integrate knowledge acquired during their studies
  • apply the method knowledge and subject-specific knowledge in the subject area
  • assimilate the contents of the relevant literature and to relate their work to it
Individual and professional skills:
  • formulate questions and limit the work within given time limits
  • seek and evaluate scientific literature
Working in groups and communicate:
  • plan, implement and report on an independent work in the form of a group project
  • professionally express themselves orally and in writing
  • critically examine and discuss written and orally presented work independently
engineering skills:
  • create, analyze and/or evaluate technical solutions
  • make judgments with respect to scientific, social and ethical aspects
Programme specific objectives:
  • apply Media Technology skills, such as publishing, audio and video technology, computer graphics and visualization
Course-specific objectives:
  • follow established protocols for development projects (project management, requirements handling, system architecture, program design, implementation, documentation, testing, maintenance)
  • make use of tools, software libraries, standards and design patterns to, with regard to time efficiency and quality, improve the development of software


Prerequisites: (valid for students admitted to programmes within which the course is offered)
For admission to the course, see LiTH's general rules for the candidate's work for the Master of Science Programs in the student handbook.

Note: Admission requirements for non-programme students usually also include admission requirements for the programme and threshhold requirements for progression within the programme, or corresponding.

Organisation:

This course introduces theories and principles in Software Engineering and development methodology through lectures, as examined through individual reports. In laboratory exercises, students try out the practical use of Software Engineering tools and practice skills. Theories and skills are then used in an extensive development project in groups of 5-8 students. Understanding and skills are assessed through project meetings and a final presentation of the project results, both in writing and orally.

The project is linked to the Swedish language programme where students receive both help with writing and feedback from reports and presentations.



Course contents:
  • Principles in Software Engineering
  • Development methodologies
  • Design Patterns
  • Modelling notations


Course literature:
Pfleeger & Atlee, Software Engineering Theory and Practice, as well as complementing literature from the Internet.

Examination:
Laboratory work
Project work
Written assignment
Opposition
2 ECTS
14 ECTS
1,5 ECTS
0,5 ECTS
 
In PRA1 is included mandatory seminars where the project's progression is discussed, a group report and a presentation, that are the basis for the project's grade. UPG1 is a written personal essay that reflects on the implementation of the project on the basis of and with links to the theories discussed in the lectures.
Grades are given as Fail or Pass.



Course language is Swedish.
Department offering the course: ITN.
Director of Studies: Camilla Forsell
Examiner: Karljohan Lundin Palmerius
Link to the course homepage at the department


Course Syllabus in Swedish

Linköping Institute of Technology

 


Contact: TFK , val@tfk.liu.se
Last updated: 09/30/2015