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Linköping Institute of Technology

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Valid for year : 2005
 
TNCG04 Concept Development and Design, 7,5 ECTS credits.
/Concept Development and Design/

For:   ACG  

 

Prel. scheduled hours:
Rec. self-study hours: 200

  Area of Education: Humanities

Subject area: Other Subjects

  Advancement level (A-D): C

Aim:
The goal of the workshop is to strip the process of all technical considerations and minimize formal discussions and focus explicitly on the concept that lies behind a game, film or other application in computer graphics. It strives to develop a language for the participants both in writing and speech to discuss the fundamentals in representational practice and also to stimulate a discussion about concept, narrative and other core non-technical issues.

Prerequisites: (valid for students admitted to programmes within which the course is offered)


Note: Admission requirements for non-programme students usually also include admission requirements for the programme and threshhold requirements for progression within the programme, or corresponding.

Organisation:
Workshop, seminars, oral presentations without use of digital media.

Course contents:
1. Workshop Concept design 2. Seminars on mediawork and understanding of new media, 3. Seminars on game design, 4. Continuation and examination of 1,

Course literature:


Examination:
Oral presentations
5 p
 
Grades are given as â?~Failâ?T or â?~Passâ?T.



Course language is English.
Department offering the course: ITUF.
Director of Studies:
Examiner: Kosta Economou

Course Syllabus in Swedish

Linköping Institute of Technology

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Contact: TFK , val@tfk.liu.se
Last updated: 01/11/2006